VR in Deep Trouble! is the first Saturday Morning Adventures comic. It was first published on 5 October 2022.
Solicit[]
In 1987, the world at large was introduced to the TMNT by way of a catchy theme song and an action-packed cartoon. The cartoon's aesthetic returns in Teenage Mutant Ninja Turtles: Saturday Morning Adventures, featuring an all-new set of standalone stories! In this issue, after an unexpected power surge, the Heroes in a Half Shell find themselves trapped in a training simulator, fighting to free themselves from the digital clutches of some of their most fearsome foes! Get ready for "VR in Deep Trouble!" (And try not to worry if that theme song is already stuck in your head!)
Appearing in VR in Deep Trouble![]
Major characters[]
Minor characters[]
Digital entities[]
- Alpha-1
- Antrax
- Baxter Stockman
- Bebop
- Chromedome
- Dirtbag
- Giant frog
- Granitor
- Groundchuck
- Irma
- Krang
- Leatherhead
- Lotus Blossom
- Mutagen Man
- Pizza Monster
- Rahzar
- Rat King
- Robotic Unicycle
- Rocksteady
- Screwloose
- Scumbug
- Shredder
- Slash
- Smash
- Tempestra
- Traag
- Tokka
- Triceraton
- Turtle Terminator
- Wingnut
Species[]
Locations[]
Objects, vehicles, and weapons[]
Synopsis[]
A particularly terrible storm has hit New York City, with an even worse supercell on its way. Splinter sees this as an opportunity for more training, but the Turtles have been doing that all week already and are beginning to get a little stir-crazy. Donnie has an idea that they could use his new virtual reality machine to blow off steam instead. Leo expresses his concern about using it during a storm, but Don assures him that its multiple redundancies render it safe.
The Turtles put on the VR helmets and start their playthrough, and Michelangelo recognizes elements from some games he's played in the past. Don tells him that he did source level structure and code from old games but as they see before them at that moment when Shredder appears in front of them, he updated the bosses to be reflective of their own rogues' gallery. Shredder attacks and they actually feel the pain of his blows, but Don assures them that the pain is only in their head. He also refrains from fighting, much to Leo's chagrin, to make "mental notes" on how to improve the program.
Meanwhile, a lightning strike hits the Turtle Lair, frying the VR machine. Don realizes his redundancies have failed and tries to the end the program, but finds that he can't. Don says in order to exit, one of them has to beat one of the randomly generated mini-games.
Each Turtle is sent to different game. Don is plopped down in a kart racer simulator, based on Let's Go Krazy Kart, which he says he did not program into the game, and surmises that the jolt might have grabbed some dormant code that he'd sifted through to work on. He finds that he has to compete against Groundchuck and Dirtbag.
Raphael is dropped into mini-game based on Soda Jerks and has to contend with Bebop and Rocksteady throwing soda bottles at him as he tries to scale a building.
Leo beats Baxter in a very familiar fighting game and is then approached by his next opponents, a tag team of Rahzar and Tokka.
Mikey must then face the titular villainess of Wrath of Tempestra.
Raph is felled by a pickle keg thrown by Rocksteady, and Don is knocked off-course by a bundle of dynamite that Groundchuck throws. Leo beats Rahzar into tagging out, then pelts Tokka with a Millennium Wave. Tokka tags back out, and Leo finds that the tagged-out partner can regenerate his health. Mikey completes his mini-game, and the four of them are returned to the hub area in an effort to capture the flag from Shredder. However, they are suddenly besieged by a number of their other villains, and Leo is struck by Shredder, teleporting to the go-kart level. Raph is also teleported away elsewhere in the simulation when Slash strikes him, and Rat King sneaks up on Don and blasts him away with a laser.
Mikey is left alone against the greatest gathering of the Turtles' enemies ever, but then he realizes that he doesn't have to fight anybody, just capture the flag. He dodges the foes and succeeds, freeing them from their virtual prison. Back in the real world, Don says he has enough data to make adjustments, but Mike sternly lets him know that they will not be having any more of that. Splinter and April come to see how they are doing, with April bringing pizza and a special gift - the video game Flyin' Rooster 3 - to which Leo pins to the wall with a katana, leaving April baffled at the rejection of her present.
Notes and trivia[]
- The building that April reports the weather in front of is called Lavignes Arcade, likely after Steve Lavigne
- Lavigne is also mistakenly credited as the colorist in the print versions of the comic (Sarah Myer retains her credit in the digital versions and the cover). Lavigne colored only the cover for the RI variant.
- The first screen of the VR game that is seen as Donatello puts on his helmet is taken from the character select screen of the original arcade game.
- The hub world of the VR game has a very Super Mario-esque aesthetic, with an emotive landscape (bricks, clouds, sun). This is likely based on the Flyin' Rooster game series (as seen when April brings the Turtles the all-new Flyin' Rooster 3 at the end), since a rooster is seen throughout the book engaging in platforming sequences and fighting enemies in the background, culminating in rescuing a group of hens from a chicken hawk.
- The screen on Don's controls for the VR game is modeled after the 1989 LCD handheld game.
- The go-kart stage has billboards depicting Crazy Cowboy Don and Sewer Scout Raph. A large cactus shaped like Thorny appears near the finish line.
- Leonardo fights Baxter, Tokka, and Rahzar in the Super NES version of TMNT: Tournament Fighters - Baxter in Noh Stage, and the latter two at Mount Olympus. He also uses his Super Move from that game, Millennium Wave.
- When Mikey is trying to remember the cheat to beat Tempestra, he starts reciting "Up, Up, Down, Down..." before realizing that isn't it.
- Flyin' Rooster 3's box art is inspired by that of the North American release of Super Mario Bros. 3.