The Meeting of the Mutanimals, Part 2 is the ending of a two-part story arc published in Teenage Mutant Ninja Turtles: Amazing Adventures issue 4.
Solicit[]
It’s up to Slash to rescue the rest of the Mutanimals. Will he be able to put the Turtles’ training to good use and save the day? Part two of a special story that documents the Mutanimals first adventure together!
Appearing in The Meeting of the Mutanimals, Part 2[]
Major characters[]
Minor characters[]
- April O'Neil (cameo) (debut)
- Biotroid
- Casey Jones (cameo) (debut)
- Donatello (flashback only)
- Kraang Subprime
- Kraangdroids
- Leonardo (flashback only)
- Michelangelo (flashback only)
- Raphael (flashback only)
- Splinter (flashback only)
Main Locations, Vehicles, and Accessories[]
- Bō
- Katana
- Morning Star
- New York City
- Manhattan
- School
- Turtle Lair
- Nunchaku
- Sai
Synopsis[]
The chapter starts with an unidentified narrator recapping how four ninja Turtles fled New York City, but one—Slash—stayed behind. After recapping the previous chapter up to Slash's capture by The Kraang in the school gymnasium, the narrator judges how weird it is that Slash is smiling at this moment.
Slash has another flashback from when he was Spike, observing Splinter and the four Turtle brothers train in the dōjō. While sparring, Leonardo defeats Michelangelo and Donatello. Raphael tries to attack Leonardo from behind, but Leo anticipates the attack and sends Raph crashing against the dōjō wall. Splinter cautions Raphael that efficient attacks can fail if they're predictable, and it's important to know how to misdirect. Raph resumes the fight, throwing his sai in Leo's direction, but Leo dodges and the sai rips through the Japanese folding screen and continues into the common area. Raph tells Leo that he was actually aiming for the Space Heroes pinball machine Leo loves so much. Leo looks through the ripped paper, finding that the sai hasn't hit the pinball machine at all. But Raph has taken advantage of this distraction to land an unexpected uppercut punch to Leo's chin.
Slash regains consciousness locked in one of the holding cells. The water bowl in his cage suddenly starts levitating apparently all by itself and is promptly splashed into Slash's face. A voice comes from the adjacent cage—it is Dr. Tyler Rockwell, also a prisoner of the Kraang, who was trying to make sure his new neighbor was still alive. Slash and Rockwell already recognize each other, and Slash also correctly guesses that Leatherhead is in the third cage. Slash asks what happened with the water bowl, and Rockwell explains that the Kraang had experimented on him, increasing his psychic abilities tenfold, but that he's currently involuntarily fitted with a dampener that weakens his abilities, and can't do much more than levitating a water bowl. Rockwell further explains that there doesn't seem to be a way to escape from inside their holding cells. Pigeon Pete is not in a cell (there are only three), but his arms are chained to a wall outside. Slash knows there is a control panel nearby, but Rockwell says it's proven too complex for him to use telekinetically. Slash guesses that the panel may still be fragile, but he is interrupted from outside the cell by Kraang Subprime looking in. Since Slash had already escaped from the Kraang once before, Subprime insists that won't happen again. Slash asks Subprime what the Kraang Hive Mind are doing, and Subprime explains that they're going to terraform the Earth into another Dimension X. Slash laughs, and opines that, by destroying what makes the Earth unique, the Kraang are destroying things they could have otherwise enjoyed, such as pizza. Easily baited, Subprime orders his minions to go out and find some pizza for him to sample.
Thirty minutes or less later, Slash grins impishly as Subprime complains that his pizza isn't even warm. The minions explained that they found an abandoned pizzeria and grabbed pizza that had been left sitting inside a cold pizza oven. But they explain this using the same grammar tics common to the Hive Mind, which greatly irritates the ordinarily clear-speaking Subprime. Slash tells Subprime not to waste the pizza, but Subprime insists that his mutant prisoners won't get any of it. Slash says it's a shame to waste pizza, and goes on to graphically describe the pizza's doughy, bread-like (and possibly stale) crust. Hearing this whips Pete into a bread-craving frenzy. Slash wastes no time asking Rockwell to telekinetically move the pizza boxes to the control panel. Pete finally breaks from his wall chains, and Rockwell throws the slices of pizza against the controls just in time for Pete to descend onto the panel, damaging it with his foot claws in the chaos. The malfunction of the panel immediately throws the holding cell doors open, and Slash tells his fellow mutant animals—whom he suddenly decides to call "Mutanimals"—to immediately attack. Rockwell wastes no time removing his dampening helmet, and the four Mutanimals make their escape, the school exploding behind them. Pete laments how he never actually got to taste the pizza.
In another of Slash's flashbacks, Spike watches as Splinter, testing his hand on Raph's shoulder, suddenly maneuvers the fingers of that hand against a pressure point on Raph's shoulder, causing him to tense up and spasm. Splinter admonishes his son for not paying attention to what he was just taught. Holding Raph's thumb, Splinter explains that the thumb working alone is a weak component, but all the fingers of the hand work together in unity. Using two fingers, Splinter maneuvers against a pressure point on Raph's thumb, again causing him to tense up and spasm. Splinter teaches that all the fingers working together are stronger than each finger is individually—the fingers are a team.
Back in the present, Slash, Leatherhead, Pete and Rockwell cross rooftops as a new team—the Mighty Mutanimals.