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The M.O.U.S.E.R.S. are robots appearing in the Amazing Adventures comics.

This version of the Mousers is branched off from their previous version in the 2012 TV series. Their history before the events of Amazing Adventures is the same as that of their animated version.

History[]

Muck Amok, part 1[]

Baxter Stockman is being chewed out by the Shredder for not only failing to create a super weapon for him, but also for having a garbage dump for a lab. Shredder interrupts Stockman’s attempt to explain, telling him to finish the weapon and clean up. After Shredder storms out, Stockman decides to tidy up first, by creating cleaning servants out of Mouser parts. When he finishes, he has Mouser heads mounted on floater bases. However, when he activates them, they break through the wall of the lab and take off. He uses the Mouser controller to track them and spots the Turtles in the Shellraiser heading in the same direction. The Mousers make a beeline directly towards Muckman, who is giving an interview to Joan Grody. Muckman battles the Mousers, who are attracted to the trash his body is made out of. Nothing Muckman tries works to defeat the Mousers and soon they clamp onto his body and take over his mind. The Turtles, Joe Eyeball and Stockman all follow the Muckmech to the City Dump.

Muck Amok, part 2[]

It takes the combined efforts of the Turtles and Joe Eyeball to get through to the Muckmonster. Using the Shellraiser’s cannon, Joe is launched into the air, where he knocks the controller out of Stockman’s hand. Joe then reasons with Muckman. The combination of the broken controller and Joe’s friendship short-circuits the Mousers.

Epilogue: The Terror of the Kraang[]

The Mousers appear only as a Kraang hallucination after they are affected by Jonathan Crane’s Fear Gas.

Gallery[]

  • Character gallery
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