Some TMNT stuff really isn't for little kids.
Colonel Ch'rell appears in the IDW comics as one of the Utroms that, since the initial exile of his race, was sleeping in stasis in the Technodrome. Ch'rell is an Utrom described by Professor Zayton Honeycutt as being Krang's deadliest warrior, just as guilty of war crimes as his superior officer, and one of the few Utroms with a natural propensity for violence. For this reason, Honeycutt decides to hold off on reviving Ch'rell from stasis until after he is able to talk with the other Utroms.
With the death of Krang at the conclusion of The Trial of Krang, Kleve and Montuoro discuss their clandestine plans to awaken Ch'rell in his stead, as some Utroms still believe in Krang's cause of conquest and disapprove of Ma'riell's peaceful Utrom leadership.
After the successful establishment of a treaty between the Utroms and Triceratons, Kleve was able to revive Ch'rell. Kleve took Ch'rell's place in stasis while Ch'rell secretly worked with Montuoro. When Ma'riell attempted to wake him from stasis, he reappeared in an armored suit along with Tragg and Granitor. After chastising his sister for keeping him forcibly in stasis, he departed to defend the island, confronting a tank full of humans.
While Honeycutt views him as deadly threat, Ch'rell is not seen as a menace, threat, or anomaly by many of his fellow Utroms, particularly those of military rank. They speak of him highly and were surprised to learn that he was still in stasis instead of being awakened just like them.
Ch'rell and the current Utrom leader Ma'riell are brother and sister, though Ma'riell disapproved of Krang and Ch'rell's pursuit of conquest and genocide as a means of sustaining their race.