TMNTPedia

A mysterious agent that is after mutant DNA of the Ninja Turtles. He belongs to a secret organization and even has control of the military. Not only is he smart, but he has great physical abilities.

Bishop appeared as one of the main antagonists in the game Teenage Mutant Ninja Turtles 3: Mutant Nightmare, serving as the primary antagonist for Episode 2. He commands a host of human soldiers and experiments at his disposal in order to accomplish his goals. He is personally fought as the final boss of Episode 2's 16th Episode "Bishop's Gambit". He also appears in the beginning of level 2-2 in the DS version of the game.

Behavior (Mutant Nightmare)[]

Bishop is fought on a square platform with no items. He normally dashes and flips around the arena to make himself harder to hit, but will occasionally stop, and can occasionally guard attacks. He has the following attacks:

  • Cracks his waist, then releases a rapid flurry of punches and kicks ending in an uppercut. This attack can be interrupted by hitting him after the waist crack.
  • Guards attacks briefly, then performs a spinning kick.
  • Jumps into the air and creates a shockwave when he lands.

Additionally, Bishop has various fast kick attacks, which he uses without telegraphing when surrounded.

When Bishop is down to 50% health, his hands are lit aflame, and he gains an additional attack:

  • Charges energy and releases piercing energy blasts from his hand along with a shockwave around himself. He can either fire a spread of 3 blasts or a volley of 5 blasts in a row.

See also[]