Board Thread:General Discussion/@comment-1255374-20160509012936/@comment-5408646-20160831043106

Yeah, the show is beginning to slip for me.

In the first half of season 3, the turtles spend quite a while at April's farm and go through a bunch of episodes that take after classic horror movies, like Friday the 13th, Nightmare on Elm Street, and The Thing. While I enjoyed them for being campy, I will admit that they came at a poor time, considering that they just barely escaped the Kraang Invasion at the end of season 2 and it's suddenly resolved near the start of the second half of the season. Granted, it was done in a two-part special and action was fun... but even then, it felt underwhelming and diminished the threat of the Kraang greatly.

Speaking of the cabin stuff, compare this to the 2003 series. After Leonardo gets his ass handed to him by the Foot, the turtles flee New York, spend about two episodes there--one for developing Leo's past with his brothers and another involving a monster hunter--then go back to New York to take on Shredder. Two episodes, that's it. How many episodes did we spend here? Almost half the damn season. I may have enjoyed the episodes, but I think that's really pushing it when over HALF THE SEASON consist of filler.

Then we had the end of the third season, which has Splinter KILLED and Earth is pretty much wiped out... this is an even bigger impact from the end of season 2 and they go on a space adventure to undo the Triceraton invasion before it even begins. It had a Star Trek feel to it and I think it was better handled than season 3 because at least some episodes advanced the plot, in regards to the Triceratons. Lord Dregg, while cool to see, ultimately didn't do much in the long run, nor did Armaggon.

And now we're suddenly thrusted into the City at War arc? I honestly feel like this should have happened sooner or much later down the line because we go from space adventure to a city diving into a war. Despite Raph claiming that gangs will be moving on Shredder's turf, we see remarkably little gang activity, aside from Karai's faction. I'm beginning to lose interest, and since this is an adaptation of a critically claimed story arc from the original comics--that Eastman and Laird got back together to write and illustrate, mind you--that is NOT a good sign AT ALL.

And when they introduced the Elite Foot Bots, I thought that we'd have a small squadron of robots that become a threat for the heroes and we'd get some cool fight scenes where they remain a consistent threat...

Nnnnnope! They give the turtles a hard time for about two minutes, then the factory is destroyed. The Foot Elite were essentially the bigger evil of all the warring factions in the comics and this is how they're going to be treated? We can't even get four tough Chrome Dome-esque Foot Bots that act like the 2003 Foot Elite? Poor adaptation choice, if you ask me.